Rules Analysis
World Flying Disc Federation 2017 Rules of Ultimate
2. Playing Field
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The playing field is a rectangle area with dimensions and zones as shown on Figure 1 (see above) and should be essentially flat, free of obstructions and afford reasonable player safety.

The playing field is one hundred (100) metres long by thirty-seven (37) metres wide. The playing field is broken up into a central zone that is sixty-four (64) metres long, and two end zones that are eighteen (18) metres deep at each end of the central zone.

All lines should be between seventy-five (75) and one hundred and twenty (120) millimetres wide, and be marked with a non-caustic material.

If space is not available to fit a full sized field, the end zones should be made shorter before the central zone is reduced. Refer to Appendix A.1.5.1 for more detail.


The perimeter lines surround the playing field and consist of two (2) sidelines along the length and two (2) endlines along the width.


The perimeter lines are not part of the playing field.


The goal lines are the lines that separate the central zone from the end zones and are part of the central zone.


The brick mark is the intersection of two (2) crossed one (1) metre lines in the central zone set eighteen (18) metres from each goal line, midway between the sidelines.


Eight brightly-coloured, flexible objects (such as plastic cones) mark the corners of the central zone and the end zones.


The immediate surroundings of the playing field shall be kept clear of movable objects. If play is obstructed by non-players or objects within three (3) metres of the perimeter line, any obstructed player or thrower in possession may call “Violation”.