Rules Analysis
World Flying Disc Federation 2017 Rules of Ultimate
10. The Check
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10.4.

The person checking the disc in must first verify with the nearest opposition player that their team is ready.

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1
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If there is an unnecessary delay in checking the disc in, the opposition may give a verbal warning (“Delay of Game”) and, if the delay continues, they may check the disc in by calling “Disc In”, without verification from the opposition.

What:

An unnecessary delay includes discussing team tactics (who is guarding whom, who should attempt to catch the next pass). A discussion to resolve the outcome of a call is not an unnecessary dela.

Result:

After a “Delay of Game” called against the defence where the unnecessary delay continues, the thrower may call “Disc In” and then immediately make a pass.Extra:The person checking the disc in must still ensure that all players are stationary and in the correct position before checking the disc in.

Note:

It is recommended that the opposing team provide a warning to the opposition, and make sure they are aware of the rule, before enforcing this rule.