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See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
A
A
/
/
Across
68
Verb
See
Swing
:

To pass the disc laterally across the field (from the sideline to the center of the field or vice versa).

See
:
68
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
68
Across
Across
/
uh-kraws
/
Air Bounce
90
Noun
See
:

A throw where the disc is purposely pushed downwards and angled upwards when released, causing the disc to fly downwards first before flying upwards.

See
:
90
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
90
Air Bounce
Air Bounce
/
aer bouns
/
Alley
19
Noun
See
Lane
:

The area of the field that the thrower can most easily throw to.

See
:
19
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
19
Alley
Alley
/
al-ee
/
Around
90
Adjective
See
:

When a thrower throws towards the break-side by releasing the disc on the break-side of the mark.

See
:
90
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
90
Around
Around
/
uh-round
/
Around Pass
89
Noun
See
Around
:

When a thrower throws towards the break-side by releasing the disc on the break-side of the mark.

See
:
89
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
89
Around Pass
Around Pass
/
uh-round pahs
/
Assist
91
Verb
See
:

To throw the disc to another player who catches the disc in the endzone for the score.

See
:
91
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
91
Assist
Assist
/
uh-sist
/
Attacking (the disc)
95
Verb
See
:

To run at full speed towards a disc in order to catch it before any defenders do.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Attacking (the disc)
Attacking (the disc)
/
uh-tak-ng
/
Away
93
Interjection
See
Force Away
:

To determine the force simply based on what sideline your team's things are. A force away is forcing away from your team's sideline.

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Away
Away
/
uh-wey
/
B
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
B
B
/
/
Back
69
Interjection
See
Last back
:

A call letting a player know that they are responsible for the player in the back of a vertical stack or that they are responsible for taking away deep looks on defense.

See
:
69
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
69
Back
Back
/
bak
/
Backhand
97
Noun
See
:

A throw made with your throwing arm curled across your body to throw from the opposite (non-dominant) side of your body.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Backhand
Backhand
/
bak-hand
/
Baiting
80
Verb
See
:

On defense, to show the thrower open space or an open cut that a defender is ready to make a play on

See
:
80
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
80
Baiting
Baiting
/
bey-ting
/
Best perspective
Noun
See
:

Most complete view available by a player that includes the positions of the disc, ground, players, and boundaries surrounding a play.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Best perspective
Best perspective
/
behsst pur-spek-tiv
/
Bid
95
Verb
See
Layout
:

To dive forward, body horizontal, in order to catch a disc out of arms reach.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Bid
Bid
/
bid
/
Biddable
55
Adjective
See
Layout
:

To dive forward, body horizontal, in order to catch a disc out of arms reach.

See
:
55
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
55
Biddable
Biddable
/
bid-uh-buhl
/
Big Alligator Catch
25
Noun
See
Clap Catch
:

The type of catch where the receiver catches the disc with one hand above and one hand underneath the disc.

See
:
25
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
25
Big Alligator Catch
Big Alligator Catch
/
bihg al-i-gey-ter kach
/
Blade
95
Noun
See
:

A throw where the disc flies vertically through the air rather than horizontally.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Blade
Blade
/
bleyd
/
Block
92
Verb
See
:

In defense, to hit the disc while in flight, causing the disc to go off course and the offense to lose possession of the disc.

See
:
92
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
92
Block
Block
/
blahk
/
Block
93
Verb
See
D (Block)
:

In defense, to cause the offense to lose possession of the disc. This includes defensive pressure or the disc being intercepted or blocked.

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Block
Block
/
blahk
/
Body
71
Verb
See
Box Out
:

To use ones body to gain position to make a play on the disc; can be used both offensively and defensively

See
:
71
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
71
Body
Body
/
bod-ee
/
Body Out
63
Verb
See
Box Out
:

To use ones body to gain position to make a play on the disc; can be used both offensively and defensively

See
:
63
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
63
Body Out
Body Out
/
bod-ee owt
/
Bomb
70
Noun
See
Huck
:

A common slang term for a deep throw.

See
:
70
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
70
Bomb
Bomb
/
bom
/
Bookends
88
Noun
See
:

When a player who gets the active D then proceeds to score during that same point.

See
:
88
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
88
Bookends
Bookends
/
boo-kendz
/
Boost
57
Interjection
See
Huck
:

A common slang term for a deep throw.

See
:
57
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
57
Boost
Boost
/
boost
/
Box Out
87
Verb
See
:

To use ones body to gain position to make a play on the disc; can be used both offensively and defensively

See
:
87
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
87
Box Out
Box Out
/
boks owt
/
Bracket
82
Noun
See
:

A defensive strategy where two players work together to take away in-cuts and deep-cuts. Each player is responsible for one area forming a bracket.

See
:
82
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
82
Bracket
Bracket
/
brak-it
/
Break (Point)
95
Noun
See
:

When a team starts a point on defense, and ends up scoring a point.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Break (Point)
Break (Point)
/
breyk
/
Break (Throw)
97
Verb
See
:

To throw to the area of the field to which the defensive formation is trying to prevent throws.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Break (Throw)
Break (Throw)
/
brayk
/
Break-Side
97
Noun
See
:

Side of the field that the defensive team is trying to prevent throws to.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Break-Side
Break-Side
/
brayk sahyd
/
Brick
92
Noun
See
:

When a pulled disc goes out-of-bounds, the receiving team takes the disc to the brick-mark, centrally located 20 yards in-field from their end zone line.

See
:
92
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
92
Brick
Brick
/
brik
/
Broken
95
Adjective
See
:

When an offensive player successfully completes a throw towards the area of the field that the defenders are trying to prevent throws to.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Broken
Broken
/
broh-kuhn
/
Bullet Pass
60
Noun
See
Lazer
:

An extremely hard, fast pass that can be difficult to catch

See
:
60
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
60
Bullet Pass
Bullet Pass
/
bool-it pahs
/
C
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
C
C
/
/
Callahan
96
Noun
See
:

A defensive scoring play in which the defense intercepts the disc from the offense in the defensive team's end zone

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Callahan
Callahan
/
kAL-u-hAEn
/
Calling Lines
93
Verb
See
:

To decide which players will play each point of a game, usually by a coach or team captain

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Calling Lines
Calling Lines
/
kaw-ling lahynz
/
Cally
38
Noun
See
Callahan
:

A defensive scoring play in which the defense intercepts the disc from the offense in the defensive team's end zone

See
:
38
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
38
Cally
Cally
/
kAh-lee
/
Captain’s Clause
Noun
See
:

Regular game rules can be changed by agreement of each team's captain before the game to vary things like duration, dimensions, number of players and stall count.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Captain’s Clause
Captain’s Clause
/
kap-taynz klawz
/
Catch
Verb
See
:

A sucessful reception of the disc inbounds, which stops its rotation, without the disc touching the ground.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Catch
Catch
/
kach
/
Catch Your D's
95
Interjection
See
:

A phrase used to tell defenders to intercept the disc rather than just block or hit the disc out of its path to prevent the offense catching the disc again.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Catch Your D's
Catch Your D's
/
kach yohr deez
/
Check
Verb
See
:

The act of restarting play after a stoppage.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Check
Check
/
chek
/
Chicken Wing
81
Noun
See
:

Common slang for an overhand throw, where the disc is released shoulder height or higher and the shoulder rotates with the majority of the hand on top of the disc to give it enough spin to fly

See
:
81
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
81
Chicken Wing
Chicken Wing
/
chik-uhn weeng
/
Chilly
89
Interjection
See
:

A common audible telling the player with the disc not to rush the next throw and make careful decisions with the disc to prevent a turnover.

See
:
89
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
89
Chilly
Chilly
/
chil-ee
/
Clap Catch
87
Noun
See
:

The type of catch where the receiver catches the disc with one hand above and one hand underneath the disc.

See
:
87
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
87
Clap Catch
Clap Catch
/
klap kach
/
Clear
96
Verb
See
:

To run away from a space where you intended to catch the disc after the disc isn't thrown to you, making that space available for the next receiver.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Clear
Clear
/
kleer
/
Clogging
96
Verb
See
:

When 2 or more offensive players (along with their defenders) occupy the throwing lane, making it difficult to complete a throw to either player.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Clogging
Clogging
/
klaw-gng
/
Comeback
80
Noun
See
:

When a team losing by a decent number of points, proceeds to score several points in order to make the score close, tied, or take the lead.

See
:
80
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
80
Comeback
Comeback
/
kuhm-bak
/
Completed pass
Noun
See
:

A catch resulting in the team in possession of the disc retaining possession.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Completed pass
Completed pass
/
kom-plee-ted
/
Conservation of Greatness
81
Noun
See
:

When a player on defense makes a play to turn the disc over, then that player immediately turns the disc over themselves

See
:
81
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
81
Conservation of Greatness
Conservation of Greatness
/
kon-ser-vey-shuhn uhv greyt-nes
/
Contest
94
Verb
See
:

To argue against or dispute a call made on about a violation.

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
Contest
Contest
/
kahn-test
/
Continuation cut
94
Noun
See
:

When a receiver starts their cut before the previous receiver has caught the disc, anticipating and cutting towards where they should be positioned to receive the disc next.

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
Continuation cut
Continuation cut
/
kuhn-tin-yoo-ey-shuhn kut
/
Crash
94
Verb
See
:

When a reciever runs into the cup to disrupt the zone defense.

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
Crash
Crash
/
krash
/
Crossfield
89
Adjective
See
:

Position or direction referring to the area of the field towards the opposite sideline.

See
:
89
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
89
Crossfield
Crossfield
/
kraws-feeld
/
Cup
96
Noun
See
:

A formation made of 2-4 players in a zone defense. When set up against a handler, this formation usually forms a cup around the handler.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Cup
Cup
/
kuhp
/
Cut
97
Verb
See
:

To make a movement that opens space on the field in an attempt to receive a throw from the person with the disc.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Cut
Cut
/
kuht
/
Cutter
98
Noun
See
:

A common slang term used for "Receiver". This slang term was derived from the action that receivers make--"the cut".

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Cutter
Cutter
/
kuht-er
/
D
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
D
D
/
/
D
Noun
See
Defense
:

The group of individuals tasked with stopping the offensive team from scoring using strategies aimed at slowing and eventually stopping offensive movement.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
D
D
/
dee
/
D (Block)
92
Verb
See
:

In defense, to cause the offense to lose possession of the disc. This includes defensive pressure or the disc being intercepted or blocked.

See
:
92
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
92
D (Block)
D (Block)
/
dee
/
D-line
97
Noun
See
:

The players on the field that begin the point with the pull and start on defense.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
D-line
D-line
/
dee lahyn
/
DGP
Noun
See
Universe Point
:

This occurs when the game is tied going into a point cap or a time cap meaning the next team to score wins the game.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
DGP
DGP
/
dee-jee-pee
/
Dead
Adjective
See
:

When play has stopped, the disc is subject to a turnover, and play begins with a check.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Dead
Dead
/
dehd
/
Deep (Cut)
98
Noun
See
:

On offense, a cut made more than 15 yards downfield away from the thrower.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Deep (Cut)
Deep (Cut)
/
deep
/
Deep (Position)
98
Noun
See
:

A position on both the offensive and defensive side in Ultimate. On offense, the Deep will be primarily responsible for making deep cuts downfield.  On defense, the Deep is most frequently the player guarding the deep space in a zone defense.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Deep (Position)
Deep (Position)
/
deep
/
Deep (Throw)
94
Noun
See
Huck
:

A common slang term for a deep throw.

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
Deep (Throw)
Deep (Throw)
/
deep
/
Deep Deep
95
Noun
See
Deep (Position)
:

A position on both the offensive and defensive side in Ultimate. On offense, the Deep will be primarily responsible for making deep cuts downfield.  On defense, the Deep is most frequently the player guarding the deep space in a zone defense.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Deep Deep
Deep Deep
/
deep deep
/
Defense
99
Noun
See
:

The group of individuals tasked with stopping the offensive team from scoring using strategies aimed at slowing and eventually stopping offensive movement.

See
:
99
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
99
Defense
Defense
/
dee-fehnss
/
Defensive player
Noun
See
:

A player not on the team in possession of the disc, thus who is unable to pick up a disc or call for a pass from the thrower.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Defensive player
Defensive player
/
dee-fehn-siv play-yer
/
Disc
99
Noun
See
:

The round, concave object used in the sport of Ultimate. The most commonly used disc in Ultimate is a 175g Disccraft Ultrastar.

See
:
99
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
99
Disc
Disc
/
disk
/
Disc In
98
Interjection
See
:

"Disc In" is a statement made by either the offensive player with the disc or the mark letting other players know that the game is live and players may begin making offensive or defensive movements on the field.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Disc In
Disc In
/
disk in
/
Disc Space
96
Noun
See
:

The distance one disc diameter away from the torso or pivot of the thrower.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Disc Space
Disc Space
/
disk spayss
/
Double Game Point
75
Noun
See
Universe Point
:

This occurs when the game is tied going into a point cap or a time cap meaning the next team to score wins the game.

See
:
75
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
75
Double Game Point
Double Game Point
/
duh-buhl geym poynt
/
Double Happiness
73
Noun
See
Bookends
:

When a player who gets the active D then proceeds to score during that same point.

See
:
73
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
73
Double Happiness
Double Happiness
/
duh-buhl hap-ee-nis
/
Double Team
94
Verb
See
:

In defense, to stay within three meters of any pivot of the thrower when the mark is also there but the offensive player you are guarding is not within three meters

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
Double Team
Double Team
/
duh-bull teem
/
Downfield
93
Adjective
See
:

Position or direction referring to the area of the field towards the endzone your team is trying to score in.

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Downfield
Downfield
/
doun-feeld
/
Drop
96
Verb
See
:

To fail to catch the disc, causing the disc to touch the ground.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Drop
Drop
/
drahp
/
Dropsies
43
Verb
See
Drop
:

To fail to catch the disc, causing the disc to touch the ground.

See
:
43
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
43
Dropsies
Dropsies
/
drop-sees
/
Dump
99
Verb
See
:

To make a short backwards pass to a handler that resets the stall count.

See
:
99
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
99
Dump
Dump
/
duhmp
/
E
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
E
E
/
/
End Zone
99
Noun
See
:

The 40 yard by 20 yard area on the field in which a team can score a point.

See
:
99
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
99
End Zone
End Zone
/
ehnd-zohn
/
End Zone Line
Noun
See
Goal Line
:

The boundary designating the end of the playing area and beginning of the scoring area.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
End Zone Line
End Zone Line
/
ehnd zohn lahyn
/
Event Organizer
Noun
See
:

Person in charge of a tournament, able to modify rules relating to logistics like amount of games, caps, number of time-outs, to ensure quality ultimate

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Event Organizer
Event Organizer
/
ee-vehnt ohr-gan-eye-zrr
/
F
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
F
F
/
/
Face Guarding
87
Verb
See
:

In defense, to fully face the offensive player you are guarding so that they are unable to see the thrower

See
:
87
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
87
Face Guarding
Face Guarding
/
feys gahrd-ng
/
Fake
97
Verb
See
:

When a thrower pretends to throw the disc in one direction, attempting to move the mark so the disc can be thrown in the desired direction.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Fake
Fake
/
fayk
/
Fast Count
97
Noun
See
:

When the marker does not say "stalling" to initiate a stall count, counts at intervals less than one second, or skips numbers while counting.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Fast Count
Fast Count
/
fast kownt
/
Fast Stall
63
Noun
See
Fast Count
:

When the marker does not say "stalling" to initiate a stall count, counts at intervals less than one second, or skips numbers while counting.

See
:
63
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
63
Fast Stall
Fast Stall
/
fahst stawl
/
Fast break
91
Noun
See
:

When the offense quickly moves the disc downfield after a turnover before the defensive team has time to properly set up.

See
:
91
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
91
Fast break
Fast break
/
fahst breyk
/
Flick
98
Noun
See
:

A throw made with your body open, chest forward and arm open on the dominant side of your body.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Flick
Flick
/
flihk
/
Flip
Verb
See
Flip for Disc
:

At the beginning of a game when players flip a disc to determine jersey color, side of the field, and possession; similar to a coin flip

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Flip
Flip
/
flip
/
Flip for Disc
87
Noun
See
:

At the beginning of a game when players flip a disc to determine jersey color, side of the field, and possession; similar to a coin flip

See
:
87
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
87
Flip for Disc
Flip for Disc
/
flip fawr disk
/
Floater (Pass)
82
Noun
See
:

A pass where the disc hangs in the air for an unusually long period of time.

See
:
82
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
82
Floater (Pass)
Floater (Pass)
/
floh-ter
/
Flow
89
Noun
See
:

Refers to the smooth (and relatively quick) movement of the disc downfield.

See
:
89
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
89
Flow
Flow
/
floh
/
Foot Block
96
Verb
See
:

In defense, as the mark, to deflect a throw by the thrower with a foot, resulting in a turnover.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Foot Block
Foot Block
/
fuut blok
/
Force
99
Noun
See
:

A defensive tactic and systematic part of Ultimate, the force is the space on the field that the defense is allowing the offense to throw to.

See
:
99
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
99
Force
Force
/
fohrs
/
Force Away
97
Verb
See
:

To determine the force simply based on what sideline your team's things are. A force away is forcing away from your team's sideline.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Force Away
Force Away
/
fohrs awhay
/
Force Backhand
98
Verb
See
:

In defense, as the mark, to force the thrower to make a backhand throw--if the thrower is right handed. In the backhand force, the thrower will always be throwing to the left side of the field.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Force Backhand
Force Backhand
/
fohrs bak-hand
/
Force Flick
99
Verb
See
Force Forehand
:

In defense, as the mark, to force the thrower to make a forehand throw--if the thrower is right handed. In the forehand force, the thrower will always be throwing to the right side of the field.

See
:
99
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
99
Force Flick
Force Flick
/
fohrs flik
/
Force Forehand
98
Verb
See
:

In defense, as the mark, to force the thrower to make a forehand throw--if the thrower is right handed. In the forehand force, the thrower will always be throwing to the right side of the field.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Force Forehand
Force Forehand
/
fohrs fohr-hand
/
Force Home
96
Verb
See
:

To determine the force simply based on what sideline your team's things are. A force home is forcing toward your team's sideline.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Force Home
Force Home
/
fohrs hohm
/
Force Middle
95
Verb
See
:

In defense, as the mark, to attempt o force the thrower to throw towards the middle of the field rather than a particular side of the field.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Force Middle
Force Middle
/
fohrs mid-l
/
Force-side
Noun
See
:

The side of the field that the team on defense is forcing the offensive team to throw to

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Force-side
Force-side
/
fohrs sahyd
/
Force-side
93
Noun
See
:

Side of the field that the defensive team is trying to force throws towards.

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Force-side
Force-side
/
fohrs-sahyd
/
Forehand
98
Noun
See
:

A throw made with your body open, chest forward and arm open on the dominant side of your body.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Forehand
Forehand
/
fohr-hand
/
Foul
98
Noun
See
:

An infraction called when contact is made against a player that impedes his or her ability to throw, catch or make a play on the disc.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Foul
Foul
/
foul
/
Frisbee
Noun
See
Disc
:

The round, concave object used in the sport of Ultimate. The most commonly used disc in Ultimate is a 175g Disccraft Ultrastar.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Frisbee
Frisbee
/
friz-bee
/
G
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
G
G
/
/
Gender Across
84
Verb
See
:

In a Mixed Ultimate game, to choose the player you guard based on their position across from you and your corresponding gender.

See
:
84
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
84
Gender Across
Gender Across
/
jen-der uh-kraws
/
Gender Ratio
84
Noun
See
:

The ratio of the number of men to the number of women on the field for a team during a point.

See
:
84
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
84
Gender Ratio
Gender Ratio
/
jen-der rey-shee-oh
/
Get Ho
43
Interjection
See
Layout
:

To dive forward, body horizontal, in order to catch a disc out of arms reach.

See
:
43
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
43
Get Ho
Get Ho
/
get hoh
/
Give-and-go
91
Noun
See
:

Quick movement of the disc downfield between 2 offensive players running only 2-5 feet apart who each quickly catch the disc, hit the ground with one foot, then release the disc before their next foot touches the ground.

See
:
91
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
91
Give-and-go
Give-and-go
/
giv-uhn-goh
/
Go To
83
Interjection
See
:

A common call telling players to continue running to the disc as it moves toward them, lowering the chances that the defense forces a turnover

See
:
83
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
83
Go To
Go To
/
goh too
/
Goal
94
Noun
See
Point (Score)
:

A goal is accomplished when an in-bounds player catches a pass in the end zone of attack, and retains possession of the disc.

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
Goal
Goal
/
gohl
/
Goal Line
Noun
See
:

The boundary designating the end of the playing area and beginning of the scoring area.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Goal Line
Goal Line
/
gOAL leyen
/
Grab
89
Verb
See
:

Another term for catch, usually referring to a particularly difficult yet completed catch.

See
:
89
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
89
Grab
Grab
/
grab
/
Gratuitous
84
Adjective
See
:

When a receiver unnecessarily bids or lays out to catch a disc when a simple running catch would have been sufficient.

See
:
84
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
84
Gratuitous
Gratuitous
/
gruh-too-i-tuhs
/
Greatest
92
Verb
See
:

To jump from in-bounds to both catch and release a disc that was flying out-of-bounds before any part of the body touches the ground out-of-bounds.

See
:
92
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
92
Greatest
Greatest
/
greyt-est
/
Ground contact
Noun
See
:

Any contact with the field directly after jumping, diving, leaning or falling.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Ground contact
Ground contact
/
grownd kahn-takt
/
Guarding
89
Verb
See
:

To defend an offensive player that does not have the disc.

See
:
89
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
89
Guarding
Guarding
/
gar-deeng
/
H
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
H
H
/
/
Hack
40
Verb
See
Foul
:

An infraction called when contact is made against a player that impedes his or her ability to throw, catch or make a play on the disc.

See
:
40
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
40
Hack
Hack
/
hak
/
Hammer
96
Noun
See
:

A throw where your throwing arm moves upwards over your head towards the opposite side of your body, the disc is released at a steep angle and ends up inverted

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Hammer
Hammer
/
ham-er
/
Hand Block
95
Verb
See
:

As the mark, to hit the disc with your hand once a player releases their throw, causing the disc to go off-course.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Hand Block
Hand Block
/
hand blok
/
Handler
96
Noun
See
:

Offensive players whose primary job is to throw the disc to receivers and be ready for the reset.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Handler
Handler
/
hand-ler
/
Hard Cap
93
Noun
See
:

The ending of the game once a predetermined time of play has elapsed and after the current scoring attempt is completed. If the score is tied, play continues until one additional goal is scored.

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Hard Cap
Hard Cap
/
hard kap
/
Heckle
88
Verb
See
:

Common on sidelines in Ultimate, this is when players on the sideline--in good nature--poke fun at their teammates on the field.

See
:
88
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
88
Heckle
Heckle
/
hek-uhl
/
High stall
91
Adverb
See
:

When the stall count is about 7 or higher.

See
:
91
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
91
High stall
High stall
/
hahy stawl
/
High-release
95
Noun
See
:

A throw where the disc is released above shoulder level.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
High-release
High-release
/
hahy ri-lees
/
Ho
95
Noun
See
Ho Stack
:

Common slang term for Horizontal Stack.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Ho
Ho
/
hoh
/
Ho Stack
94
Noun
See
:

Common slang term for Horizontal Stack.

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
Ho Stack
Ho Stack
/
hoh stak
/
Home
93
Interjection
See
Force Home
:

To determine the force simply based on what sideline your team's things are. A force home is forcing toward your team's sideline.

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Home
Home
/
hohm
/
Horro
12
Interjection
See
Ho Stack
:

Common slang term for Horizontal Stack.

See
:
12
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
12
Horro
Horro
/
hawr-oh
/
Hot
80
Interjection
See
:

A common audible used on offense where a receiver notifies teammates that they are the initiating cut

See
:
80
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
80
Hot
Hot
/
hawt
/
Huck
96
Noun
See
:

A common slang term for a deep throw.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Huck
Huck
/
huhk
/
Hucker
78
Noun
See
Handler
:

Offensive players whose primary job is to throw the disc to receivers and be ready for the reset.

See
:
78
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
78
Hucker
Hucker
/
huhk-er
/
I
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
I
I
/
/
IO
94
Noun
See
Inside-Out
:

A throw where your throwing arm moves across your body from the dominant to the non-dominant side, and the edge of the disc on the dominant side is pointing downwards so the throw curves away from your non-dominant side and back in

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
IO
IO
/
eye-oh
/
Incidental contact
Noun
See
:

Collision between opposing players that does not affect play.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Incidental contact
Incidental contact
/
inn-sih-dehn-tul kahn-takt
/
Inside
87
Adjective
See
:

Any throw that is made to the space on the inside shoulder of a receiver who starts their cut on the force side and begins moving to the break side

See
:
87
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
87
Inside
Inside
/
in-sahyd
/
Inside-Out
93
Noun
See
:

A throw where your throwing arm moves across your body from the dominant to the non-dominant side, and the edge of the disc on the dominant side is pointing downwards so the throw curves away from your non-dominant side and back in

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Inside-Out
Inside-Out
/
in-sahyd owt
/
Interception
81
Noun
See
:

Defensively, catching the disc from the offensive player and establishing a pivot instead of hitting the disc into the ground

See
:
81
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
81
Interception
Interception
/
in-ter-sep-shuhn
/
Invert Throw
51
Adjective
See
Inside
:

Any throw that is made to the space on the inside shoulder of a receiver who starts their cut on the force side and begins moving to the break side

See
:
51
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
51
Invert Throw
Invert Throw
/
in-vurt throh
/
Iso
92
Noun
See
:

A strategy when all receivers downfield re-position themselves to isolate a single receiver who becomes the main target for the thrower.

See
:
92
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
92
Iso
Iso
/
ahy-soh
/
J
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
J
J
/
/
Jack It
67
Interjection
See
Huck
:

A common slang term for a deep throw.

See
:
67
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
67
Jack It
Jack It
/
jak it
/
Junk (Defense)
83
Noun
See
:

A type of defense used to slow down offenses by placing defenders in different spaces on the field; similar to a zone, but not as structured

See
:
83
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
83
Junk (Defense)
Junk (Defense)
/
juhngk
/
K
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
K
K
/
/
L
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
L
L
/
/
Lane
90
Noun
See
:

The area of the field that the thrower can most easily throw to.

See
:
90
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
90
Lane
Lane
/
leyn
/
Last back
88
Interjection
See
:

A call letting a player know that they are responsible for the player in the back of a vertical stack or that they are responsible for taking away deep looks on defense.

See
:
88
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
88
Last back
Last back
/
lahst bak
/
Layout
95
Verb
See
:

To dive forward, body horizontal, in order to catch a disc out of arms reach.

See
:
95
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
95
Layout
Layout
/
ley-out
/
Lazer
82
Noun
See
:

An extremely hard, fast pass that can be difficult to catch

See
:
82
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
82
Lazer
Lazer
/
ley-zer
/
Lefty
90
Adjective
See
:

Refers to either a player or a throw that uses the left hand instead of the right.

See
:
90
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
90
Lefty
Lefty
/
lef-tee
/
Live
Adjective
See
:

When players are allowed to move, the disc is subject to a turnover, but the thrower cannot make a pass without an offensive self-check.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Live
Live
/
leyev
/
Low-Release
91
Noun
See
:

A throw where the disc is released at knee-level or lower.

See
:
91
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
91
Low-Release
Low-Release
/
loh-ri-lees
/
M
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
M
M
/
/
Mark
98
Noun
See
:

The name given to the player defending the offensive player with the disc. The mark is responsible for holding the force and for initiating the stall count.

See
:
98
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
98
Mark
Mark
/
mARk
/
Marking
97
Verb
See
:

To defend the player with the disc.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Marking
Marking
/
mAR-keeng
/
Men's
92
Adjective
See
:

Ultimate teams that usually consist of men only, though women are allowed to play in this division and can match up against men.

See
:
92
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
92
Men's
Men's
/
mehnz
/
Mismatch
93
Noun
See
:

When the skill of one player far outweighs the skill of the opponent they are matched up against in 1v1 defense.

See
:
93
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
93
Mismatch
Mismatch
/
mis-mach
/
Mixed
97
Noun
See
:

A style of play where the gender of the players is split, typically 3:4 or 3:3:1

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Mixed
Mixed
/
mikst
/
Monster
45
Noun
See
Deep (Position)
:

A position on both the offensive and defensive side in Ultimate. On offense, the Deep will be primarily responsible for making deep cuts downfield.  On defense, the Deep is most frequently the player guarding the deep space in a zone defense.

See
:
45
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
45
Monster
Monster
/
mon-ster
/
N
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
N
N
/
/
No Around
91
Interjection
See
:

Sideline call that tells the mark to shift their position more towards the break-side to prevent any outside-in break throws.

See
:
91
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
91
No Around
No Around
/
noh uh-round
/
No Breaks
90
Interjection
See
No Around
:

Sideline call that tells the mark to shift their position more towards the break-side to prevent any outside-in break throws.

See
:
90
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
90
No Breaks
No Breaks
/
noh breykz
/
No Contest
Adjective
See
Uncontested
:

When a foul is acknowledged by both players involved instead of being disputed.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
No Contest
No Contest
/
noh kuhn-test
/
O
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
O
O
/
/
O-Line
97
Noun
See
:

The players on the field that receive the pull and start on offense.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
O-Line
O-Line
/
oh lahyn
/
O/I
92
Adjective
See
Outside-In
:

A type of throw where your throwing arm swings around the dominant side of your body, and the edge of the disc points downwards towards your body so the throw curves away from your dominant side and back in

See
:
92
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
92
O/I
O/I
/
oh-eye
/
OB
87
Adjective
See
:

Slang for out-of-bounds, referring to when the disc leaves the boundaries of the ultimate field.

See
:
87
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
87
OB
OB
/
oh bee
/
Offense
96
Noun
See
:

The players tasked with scoring a point using strategies aimed at moving the disc downfield and eventually catching it in the end zone.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Offense
Offense
/
ah-fehnss
/
Offensive player
Noun
See
:

A player whose team has possession of the disc.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Offensive player
Offensive player
/
ah-fehn-siv play-yer
/
Open (Division)
97
Noun
See
:

The division in Ultimate that is open to both men and women to play

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Open (Division)
Open (Division)
/
oh-puhn
/
Open (Receiver)
97
Noun
See
:

An offensive player who can receive the disc with minimal threat from a defender because all defenders are located far enough away.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Open (Receiver)
Open (Receiver)
/
oh-pehn
/
Open Side
94
Noun
See
:

Side of the field that the defensive team is trying to force throws to.

See
:
94
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
94
Open Side
Open Side
/
oh-puhn sahyd
/
Outside-In
92
Adjective
See
:

A type of throw where your throwing arm swings around the dominant side of your body, and the edge of the disc points downwards towards your body so the throw curves away from your dominant side and back in

See
:
92
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
92
Outside-In
Outside-In
/
out-sahyd-in
/
P
See
:
See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
P
P
/
/
Pancake Catch
91
Noun
See
Clap Catch
:

The type of catch where the receiver catches the disc with one hand above and one hand underneath the disc.

See
:
91
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
91
Pancake Catch
Pancake Catch
/
pan-keyk kach
/
Pick
97
Noun
See
:

A movement by an offensive player that causes a defensive player guarding an offensive player to be obstructed by contact with, or the need to avoid, the obstruction.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Pick
Pick
/
pik
/
Pickup game
96
Noun
See
:

An informal game played for fun outside of a tournament or practice setting

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Pickup game
Pickup game
/
pik-uhp geym
/
Pivot
96
Verb
See
:

To keep your non-dominant foot planted on the ground while rotating the rest of your body to better position yourself for a throw.

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Pivot
Pivot
/
pih-vut
/
Pivot Foot
96
Noun
See
:

The foot that is planted on the ground when throwing the disc (usually foot on the non-dominant side of your body).

See
:
96
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
96
Pivot Foot
Pivot Foot
/
piv-uht fuut
/
Player
Noun
See
:

Any of the 14 active players on the field during a point.

See
:
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
Player
Player
/
play-yer
/
Poach
97
Interjection
See
:

A call made by an offensive player to tell teammates that no one is guarding them.

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Poach
Poach
/
poech
/
Poaching
97
Verb
See
:

To position yourself away from the person you are guarding in order to guard a space on the field, typically a throwing lane

See
:
97
Core Term
Frequently Used
Generally Used
Occasionally Used
Rarely Used
No Data
97
Poaching
Poaching
/
poe-cheeng
/