Rules Analysis
WFDF 2017 Rules
This rule was changed from the previous rulebook version
This rule was added from the previous rulebook version
This rule has updates in the next rulebook version
9. Stall Count
9. Stall Count
Children
1
.
9.1.

The marker administers a stall count on the thrower by announcing "Stalling" and then counting from one (1) to ten (10). The interval between the start of each number in the stall count must be at least one (1) second.

2
.
9.2.

The stall count must be clearly audible to the thrower.

3
.
9.3.

The marker may only start and continue a stall count when:

Even if the thrower still has to stop, get up after a dive, or even come back into the field because they ran out of the field, the marker may start the count.
If the offensive player needs some time to recover because they had to avoid an object outside the field (for safety, there shouldn't be any, but in practice this may be the case) the marker should not count until the player has had that time.
If the thrower regains possession of an accidentally dropped disc before it contacts the ground without another player touching the disc, that possession is considered continuous. If the thrower regains possession of an accidentally dropped disc before it contacts the ground and after another player touches it, it is considered a new possession.
If the thrower catches a pass in the central zone, but momentum takes them out-of-bounds, the marker can start/continue the stall count if they are within 3 metres of the pivot spot, even if they are not within 3 metres of the thrower.

4
.
9.4.

If the marker moves more than three (3) metres from the thrower, or a different player becomes the marker, the stall count must be restarted at "Stalling one (1)".

5
.
9.5.

After play stops the stall count is resumed as follows:

6
.
9.6.

To restart a stall count "at maximum n", where "n" is determined by 9.5.2, or 9.5.4, means the following:

9. Stall Count
Associates
WFDF 2021-24 Rules
9. Stall Count