Rules Analysis
WFDF 2017 Rules
This rule was changed from the previous rulebook version
This rule was added from the previous rulebook version
This rule has updates in the next rulebook version
10. The Check
10. The Check
Children
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10.1.

Whenever play stops during a point for a time-out, foul, violation, contested turnover, specified turnover, contested goal, technical stoppage, injury stoppage, or discussion, play must restart as quickly as possible with a check. The check may only be delayed for the discussion of a call.

A check is not required after the pull or after a turnover, even when the thrower must walk to the location of the correct pivot point. The thrower can make a pass, and the marker can start the stall count, as soon as the pivot is established at the correct position. If the pivot is not established at the correct position, this is a travel infraction. If the marker starts the stall count before the pivot is established, this is a fast count infraction. To ensure play is not interrupted, it is recommended that either the thrower or marker point to the spot where they think the pivot should be established, prior to it being established. "Specified turnover" refers to those listed in 13.2

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10.2.

Player positioning after a call (except in the case of a time-out, and unless specified otherwise):

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10.3.

Any player may briefly extend a stoppage of play to fix faulty equipment ("equipment"), but active play may not be stopped for this purpose.

Faulty equipment includes, for example, untied shoelaces, a bent disc or a shoe that has come off. However, it is players' responsibility to minimise such disruptions by ensuring their personal equipment is secure.

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10.4.

The person checking the disc in must first verify with the nearest opposition player that their team is ready.

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10.5.

To restart play:

It is recommended that the following steps be undertaken before checking the disc in:

  • "Is the offence ready?"
  • "Is the defense ready?"
  • "The stall count is starting on 'x'"
  • "Disc In, in 3...2...1"
  • Touch the disc, touch the disc to the ground, or say "Disc In", as appropriate
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10.6.

If the thrower attempts a pass before the check, or a violation of 10.2 is called, the pass does not count regardless of whether it is complete or incomplete, and possession reverts back to the thrower.

A player cannot call a violation of 10.2 because a player on their own team (including themselves) is in the wrong position, or is moving before the check.

10. The Check
Associates
WFDF 2021-24 Rules
10. The Check