Rules Analysis
USAU 11th Edition Rules
6. Time-outs
6
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Time-outs

6.D
D
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Technical Time-out: A technical time-out may be called for illegal equipment, a dangerous condition, or a broken disc.

This rule was changed from the previous rulebook version
This rule was added from the previous rulebook version
This rule has updates in the next rulebook version
6.D.1

Any player recognizing a condition that endangers other players may call a technical time-out during play. The thrower may call a technical time-out during play to replace a cracked, torn, deeply gouged, creased, or punctured disc; a warped, wet or dirty disc does not qualify. The time-out begins at the time of the call. If the disc is in the air or the act of throwing at the time of the call, the time-out begins when the play is completed.

6.D.1
Children
6.D.1
Associates
USAU 2020-21 Rules
7.D.1

Any player recognizing a condition that endangers themselves or other players may call a technical timeout during play by calling "technical." The thrower may call a technical timeout during play to replace a cracked, torn, deeply gouged, creased, or punctured disc; a warped, wet or dirty disc does not qualify. The timeout begins at the time of the call. If the disc is in the air or the act of throwing at the time of the call, the timeout begins when the play is completed.