Rules Analysis
AUDL 2022 Rules
14 Stoppages
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This rule was changed from the previous rulebook version
This rule was added from the previous rulebook version
This rule has updates in the next rulebook version
14.1

Team Timeout

14.1
Children
1
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14.1.1

A timeout stops play, stops the game clock, resets the stall count, and allows all players to be substituted. Teams may substitute the thrower with any other player, including a player that was on the field when the timeout occurred.

2
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14.1.2

Each team has 2 timeouts per half. Teams may not use their 2 timeouts consecutively. Play must occur before the second can be called.

3
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14.1.3

Each team has exactly 1 timeout in each and every overtime period.

4
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14.1.4

A timeout lasts 90 seconds. Play shall not resume until the full 90 seconds have elapsed. The offense may substitute players only during the first 50 seconds of the timeout. After the first 50 seconds, all 7 offensive players must be on the field, and no other offensive players except the head coach can be on the field. The defense may substitute players only during the first 80 seconds of the timeout. After the first 80 seconds, all 7 defensive players must be on the field, and no other defensive players except the head coach can be on the field. This does not apply to timeouts after a goal and before the ensuing pull.

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14.1.5

Any player or coach may call a timeout between the time a goal is scored and the disc is pulled.

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14.1.6

During play, only a thrower with the disc and a proper pivot, or the head coach of a thrower with the disc and a proper pivot, if that head coach is not also a player on the field at the time, can call a timeout, unless a turnover has just occurred. The head coach is allowed out of the players’ box to make thiscall.

7
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14.1.7

If a turnover has just occurred, any player or coach on the team about to take possession may call a timeout as soon as the disc becomes out of bounds or comes to a rest anywhere on the entire playing field. If anyone entitled to call a timeout calls a timeout when no timeouts remain, it is a turnover and play stops.

8
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14.1.8

Any player entitled to call a timeout should audibly say “timeout” and must make a T with one hand and the disc or the other hand, at which point the timeout begins. The head coach entitled to call a timeout should audibly say "timeout" and must make a T with their hands, at which point the timeout begins. The disc is then placed at the proper pivot spot.

9
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14.1.9

Notifying Officials of Timeouts: While not mandatory, team coaches can elect to throw an AUDL pre-approved flag onto the field of play in their effort to get the attention of the Officials of their desire to call a timeout. This does not replace any other method of notification to Officials; rather, it is an option coaches can use in addition to all previously approved methods.

10
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14.1.10

If anyone entitled to call a timeout calls a timeout when no timeouts remain, it is a turnover and play stops. If anyone entitled to call a timeout calls a timeout between points when no timeouts remain, then it is a delay of game. If anyone not entitled to call a timeout calls a timeout, it shall be ignored.

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14.1.11

To restart play after a timeout:

14.1
Associates